"Super-Dimensional Deathtraps and You"

These will ruin your entire day if you step on one while it is engaged, or touch one while it is extended. Such fun! It even attacks airborne targets.

You can configure them to specify between players and/or monsters as its preferred prey by  adjusting the control settings for the platform on the map. 

Bear in mind that even if a trap is only triggered by monsters, it will still gleefully rend a player apart using the forces of protoculture or whatever the hell. Be careful!

Right now these are set up to extend across the entire span of z for the polygon. Timing is scaled to match up with the sounds or something like that.

Anyway, have fun, experiment, and go trip the light fantastic!

   Hugs and Ticks'es,

	–Kuurin